The Airsource Blog

Articles with the uiimagepickercontroller tag

Memory usage in UIImagePickerController

UIImagePickerController has plenty of issues. One of the first to be widely discussed was its memory leak which shows itself when you try to access the PhotoLibrary on the simulator. Fortunately, this leak is limited to the Simulator and does not show up on Device. It has also apparently been fixed in iPhone OS 2.2 - though you obviously need to be aware of it if you are coding for older versions. There is, however, another more serious problem with the image picker on device1 Read more…

Views of UIImagePickerController

The standard image capture in API in the iPhone SDK is the UIImagePickerController. There is much discussion on the web about how this can be customized via subclassing, both from the viewpoint of technical feasibility, and from the viewpoint of being allowed onto the AppStore. It is generally accepted that going direct to private frameworks is unacceptable, even though this arguably can give a better user experience. Phanfare had their app pulled from their AppStore for using the PhotoLibrary private framework, and returned with a new version that instead customizes the UIImagePickerController experience. I took an in-depth look at the view structure that the standard UIImagePickerController creates. Read more…